
The sound design and music are just mediocre. Everything has a 3D Anime feel to it that works well with the story material and has loads of style. In terms of visuals, this means the game’s art style does some serious heavy lifting in making things look good. Rough Around the Edgesĭaemon X Machina is a game designed for Nintendo Switch and ported to Steam and it shows. It’s just a very “Peak Anime” story so those with a low tolerance for this style of storytelling will find little to like here. Most of it is voice acted and written adequately well. Most of the characters in the narrative fall into some Anime trope or another. Most mission briefings are followed by not so brief chat between the pilots going on the mission. The game is constantly interrupting missions to be certain that players are seeing what is being said over the mech’s radio channels. Peak AnimeĪll this action is in service of a fairly rote Sci-Fi Anime tale which is told in a particularly stilted manner. It’s unfortunate and frustrating that so many other aspects of the game can’t quite match this experience. The fights with smaller mechs become even more hectic as up to six mechs boost across the landscape and flit around the sky frantically trying to blast each other. Giant boss mechs stomp, leap and rocket across the map filling the air with missiles and energy blasts that force players to dance their smaller framed mech around while desperately trying to stay on target. In this phase of battles, Daemon X Machina is an incredible experience. When the player is backed into a corner and forced to fight their way out using all the tricks they’ve learned from playing so far. An enormous mech or squad of smaller mechs comparable to the players shows up.

At some point during this pretext, usually, once the player has spent a good portion of their ammo, the real action pops off.

More than any game in the last five years, Daemon X Machina revels in the trope of, “everything goes wrong just when things felt like everything was over.” Most missions have a fairly mundane pretext of clearing out some low level, robotic enemies or scouting some empty area. Everyone else’s enjoyment will be more qualified due to some minor flaws here and there. Anime Mech games are even rarer and the audience for this specific intersection of concepts has been starved for quite some time. There are only so many Anime games put out every year.

There are only so many games about mechs released every year. A very specific group of people will unreservedly love Daemon X Machina.
